Through my journeys online I am always looking for techniques on texture creation and especially tiling textures as this is my primary interest in the field of Environment Art.
This led me to a trip to YouTube a while ago and found this gem lurking in the vaults. Bradford Smith, Senior Technical Artist at Naughty Dog, demonstrates how to make a tiling stone wall texture utilizing the 2.5D canvas within ZBrush. This was my first real insight into texture creation from no base imagery and has been a vital step in my development as a texture artist.
Part one can be found below, but be aware it is a 7 part extravaganza of tiling information, which I encourage you to see in full.
Further to this a video created exclusively for Pixologic’s ZClassroom, educational site demonstrates a similar technique but using the Insert Multi Mesh Brush (IMM) within the main, editable 3D canvas.
The instructor is Tate Mosesian, Lead Environment Artist also with Naughty Dog. This is also a vital watch for tiling texturing in ZBrush and with the information from both tutorials you can gain a bullet proof workflow for bespoke, texturing goodness.