2 comments on “Procedural Leaf Creation In Substance Designer Tutorial : Eat3D

  1. Hey Pipes, Thx for the videos It’s been very helpful for my substance journey. Just curious on the initial leaf shape why did you choose polygon node + transform 2D rather than SVG node and just draw it out. Is there any downside for SVG? does it draw more resources? does it link to a separate file like a bitmap when SVG is attached to the substance?

    • Hey Hapzunglam,

      Thanks for the great comments….I used the transform 2d node so I could change the shape of the leaf quickly and proceduraly. You could use a bitmap but you cant change the shape easily without altering the bitmap.

      Have a great day 🙂


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