Three articles on Environment art for everyone to enjoy!
First one is by Bradford Smith an amazing Sr. Technical Texture Artist. He explains many ideas when it comes to making procedural materials.
Second one is a article put together by Daniel Rose and artist at GameTextures.com. The article goes into the analysis of a material that I created a while back. Daniel Rose has very interesting explanation about my process through observation which is interesting.
Last is an Article by Rogelio Delgado. (I know we have the same first name) Rogelio Delgado has a really great article on the creation process of his environments. Rogelio Delgado has also joined up as an author for this blog. Welcome in! 🙂